With Infinity War, my work was focused on post-visualization with shots primarily near the end of the film containing a variety of lead characters. The film is really well written with very action-packed characters and stunning visual effect shots. Working on a project of this magnitude was a fun, challenging, and rewarding experience. Yesterday I attended the crew screening of the film and am thankful to be credited among so many talented artists on such a great film! Check it out when you can, stay for the credits, and like most Marvel movies, something post-credits!
Rampage brings with it some excellent creature animations and has a unique way of integrating the nostalgic video game, originally released in 1986. On this project, I did previsualization in the film's early stages, working on the cargo airplane sequence with the lead gorilla character, George.
In Tomb Raider, my main focus was working on previsualization of one of the puzzle room sequences near the end of the film. I really enjoyed the story and was impressed with the film's adaptation from the video game series and Alicia Vikander's performance.